Tuesday, 4 May 2010

Reflection

So far using Toon Boom at first was a bit difficult, especially when i specialize in 3D. At first i thought it would be a nightmare. But i wanted to be positive in my approach to using it. So i went back to the Richard Wiliams book and looked at the 12 principles of animation. In paticular i looked at key poses and anticipation. Good animations have strong key poses. This is very crucial for the part i have to animate with the character jumping on the spot. Another principle i looked at was timing, i don't want the bit i am animating to be to quick or too slow i want the timeing to be on point, so i am looking into timing. I also want to animate the top of the balloons head, which will involve follow through animation. This would have more of an effect on the animation.

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